Posts Tagged ‘Bureau 13’

The Spirit of the South, part 2

Monday, July 20th, 2009

a Team: Wildfire story
by Thom Thetford, all rights reserved

I drifted, for how long I can not say. All I know is that I was in a quiet place where I was at peace, but the peace troubled me. So here I floated, alone in a dark, a peaceful yet troubling fog. Yes, peace. I focused on that and drifted farther into the depths.

“Patrick!” came a voice out of the fog. “Wake up, Patrick!”

No, I don’t want to wake up, can’t they see I am at peace finally? Leave me be! Let me drift off stage.

Pain, sharp and distinct, with the pain came a crack of skin on skin, like someone being slapped.

“Don’t you dare leave me here, you bastard! Wake up, damn you” followed by another slap. My head lurched sharply to the side. I was the one being slapped and now I felt the pain instead of noting it in a peacefully detached manner. And I knew that voice, Edith, my beautiful technology angel. I hear the stress in your voice, almost to tears. That was wrong, she would not cry.

“John, stop the van! He is coming too.” Said a not Edith voice.

He is? Why is he not awake? Can’t he see how peaceful it is here? Pain again, and again my head is twisted to the other side.

“Pat, can you hear me? Wake up, please wake up…” Edith said again, her voice drifting away in a veil of despair.

“Edie, you can’t get rid of me that easily.” I managed to speak with a voice that creaked like an old man. “And who let John drive? I thought you wanted me to live.”

With a great sigh of relief, suddenly I was being hugged while still strapped into the bench of our RV. I heard the engine roar dull to a low rumble and finally a low idle as our breakneck speed was finally ground to a halt as we pulled over to the side of the road.

“Oh, yeah, he’s back.” I heard from the driver’s seat.

My body felt like it was a hundred years old and my mind began to force its way out from the black, warm silence that was my unconsciousness. Counting the voices I had heard, I accounted for everyone except for one, Rebecca.

“Where’s Rebecca?”

“Knocked out, near death and he still keeps track of us,” came Peter’s voice from his spot in the back of the van. “She’s back here with me.”

“After we got you in the van,” Edith started, “she was supposed to be the last one in, but she stopped at the door and screamed. We found her lying just outside the door. We thought it might be what attacked you, but that thing high-tailed it for the building when we got there.”

“How is she doing?” I asked.

“Physically she seems okay, her vital signs are steady, but it’s almost like her mind snapped.” Edith continued.

“So, where are we now?” I had tried to sit up and look out the window. At least the window was my goal. I found that my body was as sore as my mind. I had managed to get my body upright, as I glanced out the window, I saw a parking lot, with the ocean in the distance.

There were heavy foot steps as John came back from the driver’s seat. “I parked us at some mall; Edgewater is the name of the place.” Edgewater Mall, I knew the place from years ago. The mall was just down the highway from Beauvoir, about a mile or so, I had not been out for long. It just felt like an eternity; time to catch the team up on current state of affairs. “It would seem that your timing is as impeccable as ever.” I nodded in John’s direction. “How long was I out, then?”

“We had just pulled up when we saw you fighting that ghostly thing.” said Peter, moving forward from his seat in the back of the RV. “It was a good thing we decided to push it a little to get here. I know you didn’t expect us for another hour or so.”

I turned in his direction, “How is Rebecca?”

“She seems to be recovering, her vitals are strong and brain waves are back to normal, too. She seems to be just sleeping now.” He replied, taking a seat towards the back, well away from any technical devices.

Settling down in his seat, John asked, “So, what’s the op, Top?”

“Well for starters, let me catch you up on my vacation. I had been visiting a few of the tourist traps in Biloxi when I overheard someone talking about the deaths at Beauvoir.” I could hear Edith typing away at her console, as I started. John had a puzzled expression on his face as Edith turned her monitor towards him. I knew she was answering his unasked question about what Beauvoir was.

“The people I had been listening to were talking about the mysterious circumstances the body had been found and that it had been the third body found in two weeks. I figured it was worth checking into. The local police were only too happy to share with a federal agency as they really had no clue how to proceed.

“The bodies were found on the grounds at Beauvoir, near the main building. There were no signs of a struggle; it was as if they had simple stopped living. I scanned the bodies and did not find any magical residue; in fact I found exactly nothing, just a big empty vessel.”

“Did you scan them for any residual arcane energy?” Peter interrupted.

“I only did a surface scan, but I did not find anything out of the ordinary there.” I said as I turned back to Peter, “Did you find any arcane energy on Rebecca?”

“Actually yes, that is what is curious she fairly reeked of the stuff. All I can figure form the energy levels is that she got hit by some sort of massive arcane stun gun. If it was a spell, they may have been shooting at you and she caught the edge of it.”

With his last words, I felt all eyes turn to me with one big question: What was I doing poking at hornet’s nests without proper backup.

I lowered my head and refused to offer any excuses for my actions. “Yes,” I coughed a moment and looked them each in the eye, “I made a very grievous mistake. Luckily I was allowed to live and learn from it. I will put myself on report later.” This brought a smile to their faces, I was known for my putting people on report.

“I had originally thought, from my own scans, that this was a simple ghost I was facing and I could get some quick answers. If the ghost pushed, I could banish it. However, it would seem that that was no simple ghost I was facing, but some sort of arcane specter. We need to do some research in the archives and see what has been going on in this area since the Civil War.”

So this, Edith piped up, “On it boss, now checking for any arcane or religious significance in this area for the last 150 years. Do you think it is limited to the Civil War?”

“Actually yes, it or he sounded very authentic for the Civil War time.” I thought for a moment and turned to John, “If memory serves there is a large shopping plaza just north of here, at Pass Road. Since Rebecca is out of service this leaves you to drive us there. No combat maneuvers, Rebecca is still out and I have a hangover from the grave. Right, John?”

“Yes, sir, boss man! You can count on me!” John said, standing to his feet and sharply saluting before turning on his heel to make the driver’s seat.

“But Dad,” Peter piped up from the back seat, “You never let me drive!”

“That is because of your sparkling and magnetic personality, Prince Peter.” I replied, which got me a healthy raspberry before he went back to his seat in the back of the bus.

Yes, this specter is in for a fight. What a wonderful way to spend one’s vacation.

The Spirit of the South, part 1

Thursday, June 18th, 2009

a Team: Wildfire story
by Thom Thetford, all rights reserved

A gentle fog drifted in from the Gulf of Mexico. The lawn was maliciously groomed and the house still stood after all these years and countless hurricanes that have assailed the coast. It was very early in the morning, a few hours before dawn and I can see the shimmer of the apparition moving around the base of the manor. It seemed to be searching for something.

The hostile spirit claimed to be the angered spirit of President Jefferson Davis himself, last and only president of the Confederacy. He said he had risen to strike revenge for his decades of tormented spirit at the hands of the Union. At least that was what the only person to live had heard, but he was a night watchman who managed to run for his life before the angry ghost could take his life from him.

My team is still an hour away as I had been vacationing in the Biloxi area when this spirit’s haunting was called to my attention. I had overheard some locals talking about three mysterious deaths at the Beauvoir mansion. Strangely, the victims were tourists visiting the museum when their bodies were found on the grounds, the day after they had paid to visit the attraction. As far as I could tell from a brief investigation, the three had nothing in common except visiting the museum. Since I was the only one here, now was a good time to interrogate the ghost, at least until the police patrolling the area came by to find out what a crazy man was doing talking to himself at this time of the morning.

“Spirit!” I announced myself, stepping toward the main house. “Come forward and speak with me!”

My staff pulsed with a pale green light as my command spell reached out to the wayward spirit. My staff is an extension of who I am and I extended my will along it. It is not quite a wizard staff as much as it is a priestly vestment. I was trained as a wizard with the Bureau, but they quickly changed my training as they found I was a much better priest than wizard. I think it was the exploding lunch trays that gave them their first clue. Not that I meant to spoil everyone’s lunch that day, things just happened like that.

The command spell reached the ghost as he turned to face me, an angry, pained expression on his face. He certainly looked like he could have been President Davis, himself. Spanish moss in a nearby tree waved gently as the ghost flew over to float in front of me. I could now feel his presence like a cold lump in my chest. The strength of his presence seemed to draw out every bit of warmth from my body.

“How dare you speak to me in such a manner! Your spell compels me, sir! Release me before I take your life, like those traitors before you!” he demanded.

My spell had done its job, it had compelled him to come to me and prevented him from lashing out at me, but what if his attacks were not to strike or lash out? What if it were his very presence that caused the deaths? This was not simple ghost, something was wrong with the strength of his presence. My methods were suddenly very much in question and me with out backup. I would have strung my team up by their thumbs for making a stupid beginner mistake.

“What manner of priest are you, traitorous man? Your aura is not that of any vicar I have seen before.” he spoke again, his form shifting, searching for a weak spot in the spell.

“Silence, spirit! I command thee here! My faith serves the wind and the trees and is of no concern of yours!” I replied. “Tell me who you are and your purpose here, on this hallowed ground.”

“I am who you see before you. You may call me President Davis. I died here one hundred and twenty years ago! And I have come back to avenge the soldiers who died serving me!”

As he continued to speak, his presence grew stronger as my life force fed his rage. I called on the earth to shore my reserves, but I could tell I was weakening rapidly. This standoff was not going to last very long, he was much stronger than I had given him credit for. Something did not seem right here, but I had no time or strength left to reason it out, I was suddenly in a fight for my very life.

Surging forward I put all my will into my banishment spell, “Be still, ghost! I compel you be gone from this place and cross over. You do not belong here!” But I had hesitated too long, as I struggled to put power into the banishment, my command over the spirit slipped and he struggled away only to surge back at me.

His hand passed into my chest and I felt his grip on my heart. That cold lump in my chest turned into an icy knife that drove itself through my heart. My staff surged and shone like a star with a bright green light. As I began to black out, I felt his face near mine as his mouth whispered into my ear.

“You are no match for me, priest. I will have my revenge after all these years!” were the last words I heard as the darkness enveloped me. I felt my soul drift away, as my consciousness slammed into the darkness.

The Badge

Friday, June 12th, 2009

An Agent’s badge is an integral part of the their equipment. It not only provides the Agent with proof of authority to others, it also provides the Agent with a means to identify other Agents as well as a protection shield, in a literal sense.

The badge is created at the time of the Agents training and is tied to their life force. No other Agent can gain a benefit from another Agent’s badge. Also, if separated from their owner, the badge can be used, by other Bureau personnel only, to track back to its owner.

Abilities include:

  • Limited morph capability to shape change into one of many Federal agency badges (FBI, CIA, CID, NCIS, NSA, and ATF to name a few). If the badge is stolen or lost, it will change its shape to a default shape of a blank metal plate, appearing as a dull gray in the shape of a eighth inch thick credit card. However, in its natural shape it is formed into a standard looking gold badge of the type used by police agencies the world wide.
  • Activation key required to enter any Bureau facility.
  • Identification
  • Tracking of and being tracked by other Agent badges and Bureau facilities. The tracking of the badges is limited to the Agents assigned to their current Team, as well as their current base of operations. Though it has been proven, time and again, this tracking can be blocked; the Bureau is researching new ways to prevent this.
    +10 resistance to magical damage when in possession of owner.

Bureau Agent Armor

Thursday, June 11th, 2009

Bureau Agent Suit: Bureau Agents are issued standard black business suits made of a flexible armor cloth that is as supple as silk, but when struck by a projectile, such as a bullet or arrow, the cloth becomes rigid as steel and prevents the projectile from penetrating through the cloth. This armor will stop nearly all projectiles of a caliber less than a .50 caliber machine gun round, or sniper rifle.

In game terms the armor provides 12 points of kinetic protection (modern slug projectiles and arrows) and 5 points of bludgeoning damage from crushing weapons, such as staves and maces. However, do to the supple nature of the cloth, it will not protect the wearer from slower, cutting weapons, such as sword, knivee or bladed weapons. The cloth is also an ablative material that will burn off layers, a bit at a time; this process provides 10 points of energy protection (laser and plasma weapons).

Due to the rigid characteristics of the kinetic energy disbursed from slug weapons, if an Agent receives 4 or more bullet strikes in a single combat round, his armor will become completely rigid he will loose the next combat round while his armor softens again.

Additionally, each energy attack the Agent is protected from will reduce his coverage by the armor by 5%. This is to say, if an Agent is protected from three successful laser rifle attacks, he must roll under 85% (100% – 3×5% = 85%) to remain protected from the next successful laser shot. However, if the laser shot does get through his armor, his armor will not loose additional coverage, though he will take the full damage of the laser shot.

New Sons of Ludd Claim Responsibility for Vandalism

Thursday, June 11th, 2009

Thu Jun 11, 2009 9:16am CDT

SOUTH BEND, LA (South Bend Starr) – Police are investigating reports of vandalism at the City Hall construction site  in South Bend. Unknown persons broke into the site owned by Thetford Construction, who is responsible for the newly commissioned City Hall. A spokesman for the construction firm has detailed the damage as great as $1.3 million, but hopes to have the construction back on track by the end of the week.

Claiming responsibility for the vandalism, a tape was delivered to the WMISS news room this morning. The New Sons of Ludd have claimed that unless the construction stops they will continue to perform acts of industrial terrorism against the persons they hold responsible for the destruction of acres of Mississippi river delta. According to police reports, there have been 18 acts of vandalism against various construction sites in the newly formed city limits of South Bend, LA. To date no deaths have been reported, though threats of terrorism are being taken very seriously by federal and local police agencies.

The New Sons of Ludd have been linked with acts of violence in at least three other cities in the past year. Before this past year, though, they have not been heard from and police analysts have suggested this is a new group of environmental activists bent on preventing technological advancements. It is likely they were named for the 19th century workmen who destroyed industrial machines under the name of Luddites, named for Ned Ludd.

(Reporting by Cornelious Black; Fictional Reporter South Bend Starr)


Author’s Note: Remember this ‘article’ and any others I may create for the Four Cities is a fantasy/science fiction piece I am writing for my local gaming community. We play Cyberpunk, Basic Role Playing and other pen and paper Role Playing Games. Not to mention, these writings are my own intellectual property and may not be used with out my express written consent.

New Military Base Construction Begins

Wednesday, June 10th, 2009

Wed Jun 10, 2009 8:37am CDT

NEW ORLEANS (South Bend Starr) – The Department of Defense announced today groundbreaking on a “combined military” base to be built in Louisiana, on the Mississippi river, near Deer Park. This base is a new concept show piece that will have facilities for each of the four branches; Army, Navy, Marine Corps and Air Force. This new base comes at a time when the country’s economy is still recovering from the recession of 2008. Major General McCampbell was reported as saying, “The country is in dire need of a shot in the arm and this military base will help the local community of Louisiana and Mississippi. In addition the research facilities we have planned will help us grow into this new millennium. Our technology is in need to constant grow and restructuring.” The General was instrumental in the placement of this new facility. This amongst growing rumors that the placement of the facility is a direct reaction to additional lobbyist funding by the HumaniGene medical group. Their CEO Katheryne D’Thefford could not be reached for comment.

In association to the new military base was released plans for building a massive military housing structure. This “man made mountain city” will be the largest single man-made structure. Science fiction writers two decades ago coined the term “arcology” and this structure will be the first of its kind in the world. Groundbreaking on this structure is planned to begin early in 2010. MajGen McCampbell was reported saying it is his hopes that both facilities will be completed and operational at the start of 2013.

(Reporting by Samantha Reed; Fictional Editing South Bend Starr)

Author’s Note: Remember this ‘article’ and any others I may create for the Four Cities is a fantasy/science fiction piece I am writing for my local gaming community. We play Cyberpunk, Basic Role Playing and other pen and paper Role Playing Games. Not to mention, these writings are my own intellectual property and may not be used with out my express written consent.

Team: Wildfire!

Tuesday, June 9th, 2009

Bureau Records: File d20:P210 doc 176toEnd
Classification: Bureau Top Secret
Name: Team: Wildfire!
Location: Paseo Arts District, Oklahoma City, OK
Active Members: 5
Team Leader: Patrick Riggs (Wicca priest)
Assistant Team Leader: Edith Bell (Tech)
Team Members: Rebecca Haynes ( Psi), John Arvizo (Military Advisor), Peter Sosa (Mage)

Team Cover: Patrick runs a “new age” shop in the Paseo arts district of Oklahoma City. Contacts in the community provided them with access to the local newspaper and television stations. It is also rather convenient that the local Renaissance Faire is growing in popularity.

Background:
After a near disastrous negotiation with a dragon in north Texas over mineral rights, Patrick and Edith found themselves in need to find replacements for their team. The resulting explosion caused the locals to ask if there was a wildfire and who caused it.

Patrick Riggs became a Bureau agent after being attacked by an incubus while attending the University of Southern Mississippi. Just out of high school, Patrick encountered an inccubus. An all female rescue team (who had wrong reports of local succubus activity) very nearly lost all members until Patrick managed to free himself and club the incubus into unconsciousness. With Wicca being a fairly new religion at the time, Patrick was rushed into his training as a Mage. He managed to not quite blow up the Mage School in his training when it was noticed that he was very handy and comfortable at healing, instead. Being very resolute in his nature worship, Patrick quickly became one of the Bureau’s first Wicca Priests. With 25 years of field experience under his belt, and covering his team’s activities on more than one occasion, he was placed in charge of the failing team in Oklahoma City, Team: Prairie Dog. The team just never seemed to be able to get out of their gopher holes when it mattered.

Edith Bell was recruited for Team Prairie Dog as a new graduate of University of Oklahoma. Edith became involved with Bureau activities when she noticed her roommate was spending long hours at a local radio station. After following her roommate to the radio station, on the edge of town, she was captured and taken captive by her roommate. The radio station was the base of operations for a radio pirate who was using the radio broadcasts to hypnotize his victims and start a crime wave. Bureau agents found the radio station in completed disarray as Edith started rewiring the apparatus and muttering phrases from a popular comedy routine and grunting like an ape. When Team: Prairie Dog went underground for the last time, Edith emerged to become the second in command for the newly formed Team: Wildfire.

John Arvizo was recruited after an incident in the first Gulf War as his artillery unit was over run by newly released djinn. John was decorated by the Marine Corps and quickly released from active duty citing his story of a strange flying man. The report was quickly changed into another of many well fires and John became a weapons advisor for Team Wildfire, although he insists the explosion in north Texas was not his fault, John remains the team’s finest example of bravery under fire and a damn fine pilot.

Rebecca Haynes discovered her abilities while dancing at a local night club. After hearing the crude thoughts of her patrons, agents were called in to investigate several complaints of a mysterious “hysterical blindness” epidemic. Rebecca continues to attend several diversity training classes.

Peter Sosa is a recent graduate of mage training from Texas boasting that everything grows bigger in Texas and at 6’ 6” he may just be right.

The team’s primary responsibility is in and around the state of Oklahoma, although recent assignments have had them chasing reports of wendigo incursions into Wisconsin (a Canadian company was planning to import these exotic “pets” into Kansas and Oklahoma), and also some border activity in Texas where several were-coyotes have been spotted outside the Alamo.

Contacts:

  • Ranulf and Cynthia MacDonald, owners of a comic and gaming shop in Del City (former Bureau agents who monitor local gamer and Goth gossip on the look out for local activity).
  • Silas Mercer (ghost) who haunts a local gun store across the street for his cemetery boasting of “Wholesome Family Fun”.
  • Lt. Herbert Tarlton, Oklahoma City Police Department archives.
  • Brenda Allday, TV reporters for local News 9 area.